jQuery UI Autocomplete Combobox: Pick 1st item with enter key

Posted März 21st, 2012 in javascript by ov3rk1ll

So, I was using the jQuery UI autocomplete module with the provided example code from http://jqueryui.com/demos/autocomplete/#combobox.

Sadly, I this example, pressing the return/enter key is doing nothing so I added a few lines of code to make the enter key select the 1st entry from the autocomplete box and trigger the select-element’s change event.

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Why My Little Wallpaper sucks (from a developer perspective)!

Posted Februar 21st, 2012 in Android, General by ov3rk1ll

Every other day I get emails telling me that something in the live wallpaper is not working or glitching or some other kind of broken. Every time I get such a mail I get very annoyed. Not because someone is telling me that my app is broken. I’m thankful for the feedback and if the message is at least a bit informative, I can work with it.

The thing that annoys me is the face that every bug report reminds me of the huge mess this wallpaper is… Continue Reading »

The Problem with OGame

Posted Dezember 25th, 2011 in Android by ov3rk1ll

Nearly 6 months have passed and I somehow promised, that after my military service, I’ll continue the development of the OGame for Android app.

Today I’m writing this to tell you why that I might not happen. Continue Reading »

why there is no progress on the OGame app – or cya in 6 months

Posted Juli 5th, 2011 in Android, General by ov3rk1ll

As those of you following the projects progress on googlecode or following me on twitter may have noticed, there wasn’t much news about the app lately.

Sadly I’m not writing this post to tell you that this will change. I did fix some bugs and added a few little features that will be released with 0.6.5 sometime this week.

The reason I’m writing this is to tell you that for the next 6 month I won’t have any time to further develop the app. That is because, I life in Austria and we have a mandatory military service, meaning that starting with July 11st I’ll be nowhere near my laptop for half a year. I may have some time to fix huge bug on the weekends but you better not expect any bigger features implemented soon.

But since the app is opensource there my be someone adding new stuff, but I can’t guarantee that.

OGame for Android goes open source

Posted Februar 12th, 2011 in Android by ov3rk1ll

For those of you waiting for it.
The soucecode of the app is now online at http://ogameandroid.googlecode.com.

For more information about contributing to the project, please see the link.

OGame app beta release

Posted November 18th, 2010 in Android by ov3rk1ll

For those who don’t follow me on twitter:

Ready for some beta-testing? #ogame for #android beta download http://bit.ly/ahVmde - please report bugs so i can fix them.

Wed Nov 17 18:35:59 +0000 2010 from bitly

Download here: http://code.google.com/p/ogameandroid/downloads/list

Please report bugs here: http://code.google.com/p/ogameandroid/issues/list

…more to come…

OGame App for Android

Posted November 7th, 2010 in Android by ov3rk1ll

Some time ago I (re)started to play a browser game called OGame, because I thought that with a modern smartphone I can play anywhere when I have some spare time.
This let to the conclusion that playing OGame on a smartphone  really sucks. So I started thinking about developing an app…

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Some Things

Posted August 30th, 2010 in General by ov3rk1ll

There are a few things happing I want to share with you.
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Using Virustotal.com API with PHP (cURL)

Posted August 26th, 2010 in php, Snippets by ov3rk1ll

Since I needed to scan files on my server for viruses automatically I wanted to use the Virustotal.com API.
But the API-doku didn’t have any examples in php, so i though I’ll post my way…in case anyone needs the same thing.
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